The Wolven are very prehistoric in nature and structure their societies based in a tribal method.
The culture is split into two major subspecies. The warrior alphas and mystic omegas. The warrior from select-breeding practices are closest to royalty and share strict view points and dedicated purpose. However, the mystics need to keep an open eye on the world to foresee events coming and watch the ebbs and flows of the planet and must keep fluid thinking.
- Darkvision
- Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Subraces:
Warrior Alpha
- Ability Scores : +1 Str, +1 Dex, +2 Con
- Menacing. You gain proficiency in the Intimidation skill.
- Savage Attacks. When you score a critical hit with a melee weapon attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage o f the critical hit.
- Wolven suffer disadvantage from Intelligence checks but gain advantage in Strength checks
- Natural intuition : Gains proficiency in Survival and Nature